About
About me
Created/edited 3d models, texturing and placing them in respective unreal and unity 3d scenes to achieve excellen results.
Having worked on projects that are already live, I can help you with the best possible suggestions and ideas that we can proceed with. With me, you aren’t forced to accept anything. I give you a variety of options we can work on together. I can build low poly with detailed 3d models, 3d assets, props, and environments with high-quality texture based on the concept art, cool fantasy, Sci fi, realistic environment, game-ready environments. I am also familiar with making artistic illustrations and portraits in adobe illustrator and photoshop.
- Strong technology skills; experience with file management and multiple file formats
- Solid organizational skills with an ability to make necessary adjustments quickly while complying with art direction
- Self-driven with good communication skills
- Solid written and presentation skills for communicating with customers
- Worked under tight deadlines, and delivered pleasing work consistently.
My Skills
- Creating production-quality still renders and graphics.
- Passionate about aesthetics and realistic modeling.
- converting CAD models for game engines.
- Experience working in a pipeline.
- Blueprints in game engines (unreal).
- Drawing, Sculpting, and Traditional art skills.
- Building prototypes, leveraging your skills as a 3D artist and forward thinker.
- Manipulated light, color, texture, and shadow.
- Generate accurate 3d models using data from 2d sketches and Ai drawings.
Softwares That I know
- I use Maya for hard surface modeling, low poly characters and environment, and other 3d assets like game props, and weapons.
- z brush for sculpting and detailing too.
- speed tree to making Greenery assets and trees.
- substance painter and Photoshop for texturing and.
- for any work related to graphic design I operate photoshop and illustrator
Unreal Engine
Unity 2020(basic)
For placing 3d object and set a game appropriate environment I use this software
Maya
87%
Z brush
75%
Speed Tree
75%
Substance Painter
86%
Marmoset
Web Designer
79%
Photoshop
70%
Illustrator
75%